![]() ![]() If you want to know about how that one works, read this really good article on it because it hurts my head trying to think about it, never mind write about it. It’s basically opening up all of the above into one single value. When dealing with 3D, we also have the perspective value to play with, as well as the Z axis, so you can do translateZ for example. On top of that, it opens up access to 3D functionality as well, which I won’t be looking at specifically in this post, but I did create a fun 3D card using it in this YoutUbe video.
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